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Parka
Nov 17, 2009 rated information technology information technology was amazing

(More pictures at parkablogs.com)

If you are a regular reader of James Gurney's blog, Gurney Journey, you would expect nothing less. This book is as proficient every bit I expected. He dispenses his cognition equally freely as he does on his blog. Hither'southward what he says about his own volume from the introduction:

This is non a volume about figure drawing, beefcake, or perspective. It'due south not a step-by-step guide on how to draw dinosaurs. It's also not a recipe book for a particular paint technique, although all these to


(More pictures at parkablogs.com)

If you are a regular reader of James Gurney's blog, Gurney Journey, you would expect nothing less. This book is as good equally I expected. He dispenses his knowledge as freely as he does on his weblog. Here's what he says nearly his own book from the introduction:

This is non a book almost effigy cartoon, anatomy, or perspective. It's not a step-by-footstep guide on how to draw dinosaurs. It's likewise non a recipe book for a particular paint technique, although all these topics are addressed in passing. What this book contains is a distillation of the fourth dimension-tested methods that I've found to be most helpful for achieving realism in imaginative pictures. — James Gurney

If y'all haven't got the hint from the title, this book is about making your fine art real and believable. In every affiliate, James Gurney shares with u.s.a. what he learned when creating his paintings. There are topics on people, dinosaurs, architecture, vehicles, limerick and his step-by-steps (not techniques simply process). The tips he gives can be applied on other subjects too.

The importance of research is emphasized and the amount of research he does really shows. While creating an illustration on ship wreckage for National Geographic, he talked to survivors to get an accurate account. He constitute out there's a drummer boy who used his drum as a bladder and drew that in. He likewise acted out the various poses of sailors in distress, rather than drawing them from imagination. The result is a painting that tells its story convincingly. The same goes for many of his other paintings.

Another interesting read is the story of him trying to design a Dinotopian burn engine. When he presented his concept art to a professional fire engine designer, it was critiqued to accept form but non function. There's lack of heat protection for the dinosaur, lack of understanding on how water hose works and a complicated h2o pump design. The revised concept is a huge improvement in believability that I thought information technology actually might work.

He has provided lots of photos and his own work in the book. You lot'll become to see how he stages the props for reference, sketches and drafts, enough of commissioned work (especially from National Geographic), the bird on his shoulder while he's drawing, the lousy-art incinerator he created from mirrors and other entertaining stuff.

Imaginative Realism is an enlightening and fun read. Highly recommended to professionals, showtime art students and those who wish to push their art to the next level in terms of depth.

Exist sure to check out more work and writing from James Gurney at gurneyjourney.blogspot.com. On his blog, he talks near his work, art theories, insights and news from the creative field.

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Diane Kistner
October 28, 2012 rated it it was amazing
I got this book because I thought my talented artist son (of Tunnel Sun Studios and Geek Fight design/illustration fame) would enjoy adding information technology to his reference shelf. Now that I've been through it, I know he volition absolutely honey it--only I loved it, as well! I was admittedly enthralled by the book. I had no idea what goes into producing effective fantasy artwork, and at present I can meliorate appreciate my son's skill--and even remark on his technique instead of simply maxim "that'southward actually overnice."

Reading the bo

I got this book because I thought my talented artist son (of Tunnel Sun Studios and Geek Fight blueprint/illustration fame) would savour adding it to his reference shelf. Now that I've been through it, I know he will admittedly dear it--but I loved it, also! I was absolutely enthralled by the book. I had no idea what goes into producing effective fantasy artwork, and now I can better appreciate my son's skill--and even remark on his technique instead of just proverb "that'south actually nice."

Reading the book and comparing Gurney'southward works to my son's, I was able to see which methods he is already using in his artwork and too be tickled to recognize those that he'll be intrigued with that he may not have already tried. Some chapters are discipline-oriented (people, creatures, architecture, history and archæology, etc.) and some deal with limerick, procedures, and working habits. All of the chapters are largely structured to demonstrate under-the-hood methods and techniques to achieve detail ends, and we tin can meet how the works unfolded in Gurney's studio through various stages. Gurney fifty-fifty shares timeframes for completion (increasing my appreciation for what goes into works like these) that I think most aspiring artists will notice helpful.

The material and techniques are presented succinctly, in engaging two-page spreads, designed to give the gist then that intermediate-level and professional artists tin can depict immediate conceptual do good without bewildering beginners and not-artists with a lot of technical information. Gurney stresses that his arroyo is suitable for both digital and hands-on analogy. Fantabulous Recommended Reading and Glossary sections appear in the back to entice and inform all levels of readers, and the Index is well-organized and complete.

At the beginning of the volume, a Studio section takes us into Gurney's studio and gives some great ideas for making tools at depression cost also equally how best to conserve the more expensive ones. I saw at least one thing I can give my son as a graduation present: a Gallery Flambeau! (ROFLMAO!) The book ends with a Careers department that I found especially reassuring. Here I was worrying about my son's ability to find a task with an art degree, just now I feel a lot better most his prospects.

Finally, the blueprint of the book itself is both classic and appealingly edgy; a high-quality glossy paperback with lots of air and colour, it would make a fine java table volume/conversation slice, even for non-artists. I liked the typeface on the back cover so much, this seventies-era typographer went on a hunt for it: Claxton, I presume. Engaging with this book really brought back for me my own artistic exploits when I was a young adult about my son'southward historic period, and "that's really nice."

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Ben Chandler
Jun 17, 2014 rated it information technology was amazing
Gurney's guide to painting the imaginary is thoroughly detailed, carefully put together and covers an exhaustive list of topics. The methods and materials he documents, the techniques, disciplines and theories he covers and the examples he provide are not merely educational the offset time, they're also excellent sources to reference after reading.

I highly recommend this book to anybody who has learned the basics of painting and wants to begin incorporating some advanced ideas and principles into t

Gurney's guide to painting the imaginary is thoroughly detailed, carefully put together and covers an exhaustive listing of topics. The methods and materials he documents, the techniques, disciplines and theories he covers and the examples he provide are not merely educational the showtime time, they're also excellent sources to reference after reading.

I highly recommend this book to anybody who has learned the basics of painting and wants to begin incorporating some advanced ideas and principles into their piece of work. It has changed the manner I pigment every mean solar day at work - I tin can hardly give it college praise than this.

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Vikas
Sep xxx, 2020 rated information technology actually liked it
If you are a national geographic magazine reader y'all would accept already come beyond hundreds of this authors illustrations, recreating history, capturing those actions in time that time itself forgot. The volume covers architecture, people, dinosaur, background composition, and his step by step process of approach into converting a vague idea into a refined fine art work( of course lots of background enquiry, reference study involved). Time tested methods like the "windmill primary".
Information technology is a fun and
If y'all are a national geographic magazine reader you lot would have already come across hundreds of this authors illustrations, recreating history, capturing those deportment in time that time itself forgot. The book covers architecture, people, dinosaur, background composition, and his step by stride process of approach into converting a vague thought into a refined art piece of work( of form lots of background research, reference study involved). Fourth dimension tested methods similar the "windmill principal".
It is a fun and informative read, one can read it every bit a book or browse like a magazine, exercise for preparation eye and hand for observational cartoon, and to stimulate that imagination part in the encephalon. Recommended for both professional and beginner artists
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Void lon iXaarii
The artwork is bang-up, and the stories are very interesting, but as per the subtitle I was honestly expecting a flake more on the techniques and instruction rather than showing off his great works. Still, much nutrient for thought and a lot of inspiring work ethic. Way cool!
PS: on the criteria higher up I liked his "Colour and Lite" book better, though even that suffers a bit from that... or at least I would hunger more to not just know the man just learn the arts and crafts of the human!
The artwork is dandy, and the stories are very interesting, but as per the subtitle I was honestly expecting a bit more on the techniques and education rather than showing off his great works. Still, much food for thought and a lot of inspiring piece of work ethic. Style cool!
PS: on the criteria above I liked his "Color and Low-cal" volume better, though even that suffers a bit from that... or at least I would hunger more than to not but know the man simply larn the craft of the man!
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Trike
Jan 13, 2013 rated it it was amazing
My first v-star book of the yr.

James Gurney is most famous for creating the Dinotopia books, but he's a painter who has also washed a lot of Science Fiction and Fantasy volume covers besides as a ton of work for National Geographic.

Imaginative Realism is aimed primarily at artists, just if you have an interest in art and the nuts and bolts of creating it, yous'll probably like this book as it is akin to the behind-the-scenes features on a DVD. Past the equivalent of Coppola or Kubrick. It's astonishing to

My first five-star book of the year.

James Gurney is most famous for creating the Dinotopia books, but he's a painter who has also done a lot of Scientific discipline Fiction and Fantasy book covers as well as a ton of work for National Geographic.

Imaginative Realism is aimed primarily at artists, but if you have an interest in fine art and the basics and bolts of creating it, you'll probably similar this book as it is alike to the behind-the-scenes features on a DVD. By the equivalent of Coppola or Kubrick. It'southward astonishing to run into the lengths Gurney goes to create a painting. Beyond just using photo references and life drawings, he builds models and maquettes in lodge to exam shadows and foreshortening, among other things. Some of his dioramas are quite elaborate. The research he does is impeccable and thorough. He really thinks this stuff out. I have a whole new appreciation of his craft.

You'll also learn things as Gurney talks about the specifics of how to reach a certain result, or the history behind a manner of painting. I even learned a couple new words, such equally pareidolia, which is the natural homo tendency to see faces in objects. It really is jam-packed with information.

This book is superbly laid out as well, something other book designers could learn from. Likewise on display are a variety of terrific paintings, with very few suffering from "gutter loss" by being splashed across two pages.

This book is a smashing tool for artists but also extremely informative for those interested in fine art in general or Gurney's in particular.

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I Read
Dec 15, 2011 rated it really liked it
An interesting insight into how an artist creates fantastical worlds.

This book isn't really a tutorial book on drawing, only much can be learnt from information technology. You will proceeds endless tips from it'south written report and it will fill y'all with ideas and inspiration.

I remember substantially Gurney breaks down the fright of stepping away from the'copying' of life and photography, supplying the reader with techniques which complimentary them to put downwardly their imagination with conviction.

Some of the suggestions such as making marquees ma

An interesting insight into how an artist creates fantastical worlds.

This book isn't really a tutorial book on drawing, but much can be learnt from it. You will gain endless tips from it's study and it will fill yous with ideas and inspiration.

I think essentially Gurney breaks down the fear of stepping away from the'copying' of life and photography, supplying the reader with techniques which free them to put down their imagination with confidence.

Some of the suggestions such as making marquees may be a little too far for the average reader, but this was notwithstanding of import to know how a professional goes nearly his practiced work - professional person and skilful both descriptions gained through such meticulous methods.

I particularly institute the sections covering light and dark useful, also the discussion of composition was extremely interesting, stepping away from long held behavior.

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Mario Russo
Nov 15, 2016 rated it information technology was amazing
In this book Gurney sums up his approach to imaginative realism, references, maquettes, techiniques and more. For some one who reads his blog, this book practise contain a lot of things already posted there. Only of course with more particular and likewise some sample of Gurney's commissioned works are worth checking out. In this book Gurney sums up his arroyo to imaginative realism, references, maquettes, techiniques and more than. For some one who reads his blog, this book exercise contain a lot of things already posted at that place. Simply of form with more detail and besides some sample of Gurney's deputed works are worth checking out. ...more
Halleck
Dec 31, 2014 rated information technology actually liked information technology
A great guide for starting artists. Mainly emphasizes how you create a visual library for yourself from life studies so yous have it to pull from when creating the fictional world.
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Imaginative Realism: How to Pigment What Doesn't Exist by James Gurney
is a book which teaches artists techniques involved in rendering our ideas into reality through the use of techniques and methods accrued over the years. He teaches usa about composition, idea generation and finalization, different sub-genres of imaginative art, and how to tackle drawings. He even goes back in time and analyzes paintings and the methods used back and so to accomplish their vision.

It shows that good art is well thought

Imaginative Realism: How to Paint What Doesn't Be by James Gurney
is a book which teaches artists techniques involved in rendering our ideas into reality through the use of techniques and methods accrued over the years. He teaches us about composition, idea generation and finalization, dissimilar sub-genres of imaginative art, and how to tackle drawings. He even goes back in time and analyzes paintings and the methods used back so to achieve their vision.

It shows that good art is well thought out and effort must be made to produce stellar art pieces. It also shows fine art is methodical and pedantic and is not just almost talent but hard work and attention.

The book, while dated in some sections, teaches us some invaluable things. He goes into great detail by instruction us methods of making preliminary drawings and also experimenting with our composition and lighting. He teaches u.s.a. how to decompose our drawings into various components and and even farther deconstructing those deconstructions and using a combination of references, imagination, and experimentation to build up the final prototype.

While his art is stellar, his methods are a bit dated I feel. He recommends constructing models in real life and tearing things apart. He likewise talks nearly how hard references are to find. Merely in the age we are in, one of 3D models and endless resources on the internet, it would be quite a waste of time to become these routes unless they are more easily achievable or absolutely essential (which in virtually cases they are not).

Some other parts of the book were besides not entirely useful to me as he kept going on about maquettes. Even though I'one thousand still a beginner and not at the level of creating such realisms that would require perfection, I empathize the drive to model things in the real world to go the slightest details right such as fossil shadows in the Sahara desert. Still, I don't see myself using them anytime before long.

Some important lessons I learned are:
1. Learn to deconstruct scenes into components ( even recursively).
two.Experimentation is very important. Don't give in to tunnel vision.
3.Research, even literary forms are of import when drawing, be it understanding the history
behind a civilization we are trying to recreate or understanding how burn down engines work to
make a Dinotopian one.
iv.Most designs are derivatives.
five.Cartoon scenes is a way to truly appreciate, understand and digest the earth while edifice
our observation skills.

Towards the finish, he kept veering into unlike topics which while related under the general umbrella of composition, felt out of place and like fillers. I felt like I was out of the general menses and narrative of this book which had now turned into reference material.

Overall I give this book a 3/v. The concepts at the beginning were actually eye-opening for me as a beginner. The concepts explored but subsequently were heavily focused on things not easily doable for amateurs like making maquettes, hiring models or fierce apart things but I was withal able to excerpt some useful information.

I'll definitely be coming back to this book to relearn the composition tools he shared.

SOME POWERFUL QUOTES FROM THE FOREWORD
"Study more than art. Learn about history, drama, astronomy, archaeology, and music, and let it all feed your fine art. Fine art grows better in rich soil."

"Without untiring diligence, single-mindedness, and a combative spirit, there tin can't be any expert result. All this talk nigh 'inspiration' is nonsense.
Anything that we imagine tin can exist transformed, through love and effort, into a visually disarming truth. But even as we strive for verisimilitude, it really is the invisible quality of believability that we are ultimately striving for. The only affair that'due south true about anything is the spirit of it."

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Akbar Hasan
Oct 17, 2020 rated it it was amazing
This volume is such a multi-faceted one; it'southward something that is instructional, motivational, exciting, playful and always thought-provoking. I found myself getting ideas bounce around in my head as I kept reading and I enjoyed that.

Some background before I brought this book: I followed James Gurney'south weblog for a year or two and found it to be (and withal find it to be) an excellent place to acquire nigh art. When I learnt that he released a book, I felt like I owed him to buy the book as a return for

This book is such a multi-faceted i; it'south something that is instructional, motivational, exciting, playful and always thought-provoking. I constitute myself getting ideas bounce around in my head as I kept reading and I enjoyed that.

Some background earlier I brought this volume: I followed James Gurney's blog for a twelvemonth or two and plant it to be (and still discover it to be) an fantabulous place to learn most art. When I learnt that he released a book, I felt like I owed him to buy the book equally a return for the excellent content in his blog posts. And boy, did this book deliver. I don't consider myself going into the illustration/fine art field but I found this book to be then useful because you can translate information technology to whatever kind of creative work that you create.

One of the most of import lessons I learnt from this book and most imaginative analogy in general is that you've got to observe life as best you tin can (and in a artistic fashion). Seeing all the maquettes, the lighting set ups, the material used past Gurney so he could produce such brilliant paintings reminded me that y'all need to do this in whatever art your producing if you want to create something imaginative (but was realistic). I kept thinking most films and about Christopher Nolan's adamant approach of using practical effects and giving his actors the setting/backdrop they can work with rather than using a light-green screen. And that's then important, information technology'south so of import to enrich your art and give it the feeling of authenticity to the viewer/reader.

I also plant the act of building upward the scene naturally with models, careful lighting, maquettes, etc. to resonate with my own thoughts about the artistic process. Basically, the fine art does get meliorate if y'all exercise information technology from observation. The art does get better the closer you lot are to the discipline whether by experience or past observation.

And finally, the paintings Gurney shows off in this book are just driblet expressionless gorgeous. Found myself enjoying studying them, and the painting examples he uses to showcase what he's talking about are really effective in demonstrating the written content.

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Mya
January 28, 2018 rated information technology really liked information technology
Actually nice every bit a reference book/guide to accept on your shelf, or but to flip through and relish the paintings. I did not overly savour so much focus on dinosaurs or machines though, unfortunately. And what I gather from this is "to draw something actually good you must reference reference reference FUCKING REFERENCE EVERYTHING". I honestly almost never exercise, which might explain why my art has been stagnating for ten years now. Something that gave me promise is the author saying it took him 3 months of res Really dainty as a reference volume/guide to have on your shelf, or simply to flip through and enjoy the paintings. I did not overly savor so much focus on dinosaurs or machines though, unfortunately. And what I gather from this is "to draw something really skilful you must reference reference reference FUCKING REFERENCE EVERYTHING". I honestly almost never do, which might explain why my fine art has been stagnating for x years now. Something that gave me hope is the author maxim information technology took him 3 months of enquiry and painting for a detail detailed piece. That sounds and so mind-boggling to me, someone who has mayhap spent 12 hours top on a piece. Here rises the hope that if I spent more than I could astound myself with the results. The problem is...I spent 12 hours tops on a painting in my life :'D non sure how to practice More than. What this doesn't say is how to power through the fatigue and being already fed upward with a slice after 10 hours.
I am left kinda with a feeling of shame for not having referenced stuff in my xy years of creative endeavor. And I take never always done master studies, another apparent MUST as a training technique. While it does give me expert insight into which means to better, I experience regretful of non knowing this before.

Having liked this, I accept to say that I don't precisely concord with the author'due south endnotes in the afterword. "Forget about way", he says. "Those stylistic mannerisms will brand your pictures look dated in the future, and the more you tin can avoid them, the more than timeless your work will be." Patently, he is a proponent of realism and I practise in a way hold with not sacrificing learning realism and the proper techniques in favour of merely developing your way but I actually don't think it is an end goal for me personally. Ridding my art of my personal features in guild to closely follow nature. In example he meant "don't skip learning the proper techniques just considering y'all're lazy to reference and telephone call these shortcuts your 'style'" then yeah, I concord.

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Molly
Jul 03, 2018 rated it it was amazing
This is one of those books that you tin can read and and so revisit once more and again just to flip through.

Gurney is the king of preparedness, and it shows in his stunningly realistic worlds. Get ready to be diddled away the effort that goes into it, only also the incredible payoff. Goose egg is by accident.

This volume doesn't just show you how to make up creatures from your imagination, it gives you instructions on creating his level of lifelike creatures with shape, dimensions, flesh tones, and habitats tha

This is one of those books that y'all tin can read and then revisit once again and again just to flip through.

Gurney is the king of preparedness, and it shows in his stunningly realistic worlds. Get ready to be blown away the effort that goes into it, but also the incredible payoff. Nothing is by accident.

This book doesn't simply show yous how to brand upwards creatures from your imagination, it gives you instructions on creating his level of lifelike creatures with shape, dimensions, mankind tones, and habitats that make sense. Yous'll larn about making physical models and dioramas, staging them and lighting them, keeping files of reference materials, expanding your range by limiting your palette, where to notice real-world inspiration for fantasy art, plus an absolute barrel-load of Gurney's piece of work throughout his career.

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Theresa
Nov 09, 2018 rated it it was astonishing
Learned many artistic techniques in this fascinating and beautiful book.
I agree with his argument that goes confronting the modern concept that an artist should develop a unique personal style, "The artist … should try to written report nature equally faithfully equally possible and portray information technology with equally few mannerisms and conventions as possible. Those stylistic mannerisms will make your pictures look dated in the time to come, and the more than you can avoid them, the more timeless your work will exist." (I'll personally add that "
Learned many artistic techniques in this fascinating and beautiful volume.
I concur with his argument that goes against the modern concept that an artist should develop a unique personal style, "The artist … should attempt to written report nature every bit faithfully every bit possible and portray it with as few mannerisms and conventions equally possible. Those stylistic mannerisms will make your pictures wait dated in the future, and the more you lot tin can avert them, the more timeless your work volition be." (I'll personally add that "style" will come with experience)
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Laura
Jun 30, 2021 rated it it was amazing
Beloved this volume! It's non so much a 'how to describe/pigment' book (of which there are many books out there already), but more of a 'how to think/program to describe/paint' book. While it talks some about unlike drawing materials and techniques, information technology generally goes over methods you tin can apply to help yous describe/paint something more accurately when what you're painting doesn't be. It's a very helpful and informative book for budgeted your imaginative/fantasy artwork and, for that, there are very few books out t Dearest this book! Information technology'due south non so much a 'how to draw/paint' book (of which there are many books out there already), only more of a 'how to retrieve/programme to draw/pigment' book. While it talks some about unlike cartoon materials and techniques, it mostly goes over methods you tin use to help you depict/paint something more accurately when what y'all're painting doesn't exist. It's a very helpful and informative volume for approaching your imaginative/fantasy artwork and, for that, there are very few books out at that place. It goes over using pose references and making maquettes to better inform your last artwork. ...more
Therearenobadbooks
This book completes the other (Color and Light). It has a lot of fine art, examples and it explains well the process of creating an object/sculpture in lodge to create a painting after ( the figure that is represented on the book cover). He explains that we tin can paint the imagination by creating it starting time, then it's a affair of setting the light correctly on the studio and paint what yous just sculpted or composed on your table.
If not, this and the other book are astonishing to continue equally a collection, considering
This book completes the other (Color and Calorie-free). Information technology has a lot of fine art, examples and information technology explains well the process of creating an object/sculpture in club to create a painting after ( the effigy that is represented on the volume comprehend). He explains that we tin paint the imagination by creating information technology get-go, then information technology'due south a affair of setting the light correctly on the studio and paint what you just sculpted or composed on your table.
If not, this and the other volume are amazing to keep as a collection, because of the amount of full folio fine art.

Information technology might exist a little overwhelming for beginners.

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Bree
Jun 05, 2017 rated information technology information technology was amazing
Now I know why Gurney's paintings are so amazing; the amount of inquiry and grooming he does for a painting is stunning.
This isn't a "How to Draw" beginner'south book, simply is a "How to Be a Better Artist" guide. I remember you would need some basic drawing foundations (self taught or otherwise) before delving in to become the almost out of information technology, although at that place are excellent principles for beginning artists to apply to their drawing habits, too.
Now I know why Gurney's paintings are so amazing; the amount of research and preparation he does for a painting is stunning.
This isn't a "How to Draw" beginner'southward book, just is a "How to Be a Improve Artist" guide. I recall yous would need some basic drawing foundations (cocky taught or otherwise) before delving in to become the nearly out of it, although there are excellent principles for beginning artists to apply to their drawing habits, as well.
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Katelyn Jenkins
GET THIS Volume. Please. With saccharide lumps on superlative and all the shaved coconut and pistachios y'all will ever NEED.

To exist a creative, thinking about fanasty become especially mutual, simply rendering it out on newspaper allow alone in pigment can seem to exist a daunting endevor.

There is no other peice of literature as comprehensive on the topic of painting what does not exist - whatsoever the toll, this is a staple, chicken soup for the technical.

Antonia
Dec 15, 2019 rated it really liked it
Some thoughts:
James Gurney has a talent for teaching art. I used to sentinel his plein-air painting videos and I wanted to read a volume of his also. 'Imaginative Realism' explains some traditional techniques for the visual development of stories which take stood the exam of time. Helpful examples from great illustrators of the past are given side by side to Gurney's own work.
Some thoughts:
James Gurney has a talent for didactics art. I used to watch his plein-air painting videos and I wanted to read a book of his as well. 'Imaginative Realism' explains some traditional techniques for the visual development of stories which take stood the examination of fourth dimension. Helpful examples from great illustrators of the past are given next to Gurney's own piece of work.
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Emily
Jan ten, 2018 rated information technology it was amazing
I actually got a lot of use from this book. It has a few capacity that really were easy to empathise only so different than a lot of other art books. While the volume does have emphasis on a few techniques I did not find helpful for the mediums I use it still was useful
I learned quite a bit from it.
Anthony
Jun 29, 2021 rated it really liked it
Beautiful, imaginative fine art spans the pages full of delightful insights about the art of drawing and painting imaginary worlds, places, creatures, and more. Gurney roots his method in real beefcake, art history, philosophies of light and color, and modern methods of making the imaginary real.
Cassie
Nov 17, 2017 rated information technology it was amazing
PHENOMENAL. There is so much valuable data in this book. Essential for any artist'south library!

"Capture the epic, not the incident" (Page 55).

*Some nude figures

Dvine
Jan 03, 2018 rated information technology it was amazing
I am more than of a sketcher, so maybe not the most applied art book to me but information technology is a great insight on how a professional person fantasy, science fiction, and palaeological illustrator goes to work.
Danny
Oct 02, 2018 rated information technology it was amazing
Maybe the best, most thorough, well written and exampled art instruction book I've even so seen. James Gurney is an inspiration and this book is going to change my art making for sure. Maybe the all-time, about thorough, well written and exampled fine art instruction book I've yet seen. James Gurney is an inspiration and this book is going to change my fine art making for certain. ...more
Aimee
Jun 25, 2019 rated it it was amazing
Perhaps the best fine art book I've ever read, really explains things well, I learned so much from it! Possibly the best fine art volume I've ever read, really explains things well, I learned so much from it! ...more
Amanda
Aug 27, 2020 rated it it was amazing
Best book I've e'er read on art. I would have rated information technology 100 stars! Best book I've ever read on art. I would have rated it 100 stars! ...more
Roya
Sep 25, 2020 rated it it was amazing
I Highly recommend this volume to who wants to be an artist in whatsoever levels.
Information technology's a good reference book.
I Highly recommend this book to who wants to be an artist in any levels.
It's a good reference book.
...more
Shaz
Mar 12, 2021 rated it liked it
expert book showing all the dissimilar means to get reference for drawing things that don't exist. Bully art but I feel like it didn't assist me that much. good book showing all the different ways to get reference for cartoon things that don't be. Bang-up fine art but I feel like information technology didn't help me that much. ...more than
Mattie
Jun xx, 2021 rated it it was astonishing
Then and so helpful in breaking down the bulwark of knowledge on how to create art from your brain.
Riss
Aug fourteen, 2021 rated it really liked it
and so many dinosaurs for a book not almost dinosaurs
Born June 14, 1958 in Glendale, California. Raised in Palo Alto, the youngest of five children of Joanna and Robert Gurney (a mechanical engineer). Earned a B.A. in Anthropology in 1979 with Phi Beta Kappa honors from the University of California at Berkeley. Studied painting at the Art Heart College of Design in Pasadena,California, where he met his wife Jeanette. In 1984 they moved to the Hudso Built-in June fourteen, 1958 in Glendale, California. Raised in Palo Alto, the youngest of five children of Joanna and Robert Gurney (a mechanical engineer). Earned a B.A. in Anthropology in 1979 with Phi Beta Kappa honors from the University of California at Berkeley. Studied painting at the Fine art Center College of Design in Pasadena,California, where he met his wife Jeanette. In 1984 they moved to the Hudson Valley of New York State, where they raised ii sons, Daniel and Franklin. ...more

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"In that location is no line between fine art and illustration; in that location is no loftier or low art; at that place is only fine art, and information technology comes in many forms." (p. 12)" — xix likes
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